This state diagram illustrates the workflow of a Payroll system, starting with the initial state of "Idle." From here, actions such as adding an employee, calculating payroll, or logging in as a manager transition the system to the corresponding states: "EmployeeAdded," "PayrollCalculated," or "ManagerMenu," respectively.
In the "EmployeeAdded" state, options like viewing or editing employee details are available, leading to transitions like "EmployeeDetails" or "EmployeeUpdated."
Similarly, in the "ManagerMenu" state, actions such as approving payroll, generating reports, or logging out as a manager are possible, resulting in transitions to states like "PayrollApproved," "ReportGenerated," or "LoggedOut."
Finally, transitions from any state back to "Idle" indicate the completion of respective actions and the system returning to its initial state.
Edit this diagram in Gleek
Payroll System diagram code in Gleek
[O]-->Idle
/g Idle
AddEmployee-->EmployeeAdded
CalculatePayroll-->PayrollCalculated
ManagerLogin-->ManagerMenu
/g EmployeeAdded
ViewEmployee-->EmployeeDetails
EditEmployee-->EmployeeUpdated
/g ManagerMenu
ApprovePayroll-->PayrollApproved
GenerateReport-->ReportGenerated
ManagerLogout-->LoggedOut
Idle-->[O]
About state diagrams
State diagrams, a subset of UML's behavioral diagrams, visualize object lifecycles and transitions, pivotal in computer science. These diagrams portray system states, transitions, and event triggers, aiding software, circuits, and protocol designs. In modeling reactive systems, they clarify responses to internal or external events, bridging understanding across technical and non-technical stakeholders. State diagrams are indispensable tools, enabling comprehension and illustration of intricate system behaviors.
Similar state diagram examples
Student registration process state diagram
Online task management system state diagram
Railway reservation system state diagram
Hotel management system state diagram